Preparing for Design Experience 3
Overview
In Design Experience 3: Rethinking the Learning Experience, your team will take on the challenge of designing transformational Learning Experiences. These activities will help you prepare by grounding your team in research around adolescent learning, student agency, and competencies that matter most. You will also collect rich insights from students and stakeholders by gathering feedback on your Model-at-a-Glance, surfacing community priorities, and listening closely to students’ most powerful learning experiences. These inputs will help refine your Bold School Concept and shape meaningful Learning Experience designs.
Outputs
- One to three existing unit plans with lessons and assessments (to inform the Learning Experience design process)
- Reflections on XQ Design Principles
- Completed prompts from the XQ Competency Navigator
Goal
Complete all required learning activities and gather key materials to be ready for Design Experience 3.
Owner(s)
School design team
Contributor(s)
Facilitation partner, or district support if needed
Resources
XQ in a Box
Resources on the Science of Adolescent Learning; Meaningful, Engaged Learning; and Youth Voice and Choice.
XQ Competency Navigator
Interactive tool for prioritizing competencies.
Design Journey Notebook
Central hub for team plans, community engagement activities, collected input, design reflections, and next steps between Design Experiences.